THE CYBER-FIELD OF DREAMS
                                 LEAGUE RULES
                           LAST UPDATED:  April 8, 1994

RULES CONCERNING STARTUP

1.  This league is being run on PTP Version 5.03 over Internet e-mail.  I
am the comisioner as well as the stat keeper.  For the spring, my
address is littaum@ucs.orst.edu.  This may change over the summer,but
I'll keep you posted.  

For those of you that don't know, PTP is a computer simulated baseball
game.  It takes real life statistics and "simulates" them, so you can
re-create the season as it was, create "what if" scenarios (like, what
if you had Clemens, Ryan, Cone, Rijo & Drabek all on the same team?),
or, as we are doing, you can create your own teams and compete against
each other using these players.  It differs from Rotissere baseball &
the like in that we know how they did in real life, but you can not
precisely predict how players will do.  Conventional wisdom has it that
Roger Clemens in 1991 will pitch better than Storm Davis, but how would
Clemens pitch if his home park was the Astrodome?  

Another difference from Rotissere baseball is that rotissere baseball
uses some stats which basically are meaningless in computer baseball. 
Storm Davis had 19 wins for the Oakland A's in 1989.  He didn't even
make the cut in one of my 1989 12 team leagues, because his ERA &
opponent's batting averages didn't make the cut.  And if he did, he
probably wouldn't have gotten 19 wins again, unless he had tremendous
run support.  Another case is George Bell in 1992.  He had well over 100
RBI, but his actual stats are pretty mediocre.  He wouldn't get that
many RBI for most computer league teams.  Yet another is saves.  Jeff
Reardon may have 40 or so saves in 1991, but he may not get 40 saves
again.  

However, someone hitting 43 homers is very much likely to hit around
there in the same type of ballpark.  If their real life stadium is
a pitcher's park & their park in PTP is a hitter's park they may
do even better.

2.  There are 20 total teams.  Each team has a maximum of 30 players, and
a minimum of 25 players.  There will be five teams each in  four
divisions, shown as follows:

           Junior League                         Senior League
  Mantle Division      Koufax Division     Young League     Ruth League
   George Capen         Wesley Tilley   Khantipol Kasemsant   Brian Stromblad
   Will Hobday          Dennis Parslow      Mike Miller       Brian Fay  
   Marc Siegel          Kyle Pope           Mike Littau       Jon Cavin  
Robert E. Cartwright    Joseph K Edwards    Gary Schneider    Jeff Ma   
   Ronald W. White      Doan D. Vu          Neelan Choksi     Ilan Uri Woll

GENERAL RULES

1.  Each team will play 162 games, with 18 total games each being played
with each in-division team, and 6 total games being played against each
team outof division.  Every team will play the same amount of games at
home and away.

2.  The DH will *NOT* be used.  If a player was a DH all season, they are
not elligible to play at any position and are only good for pinch
hitting.

3.  Each team needs to fill out the following:
    * A batting lineup vs left & right handed pitchers
    * For each batting lineup, you can:
      => Have a defensive substitute for each position, which would
         put the player in question in the field late in the inning where
         defense is needed.
      => Have a platoon player that comes in if a pitcher of different
         handedness comes in the game
    * For pitching, everyone needs to have a definite 5 man rotation.
      Starting pitchers are limited to the amount of games that they
      started (IE-30 games started in real life is the max they can
      have in PTP).  
      For the pitching roster, you can have:
      => Long relievers.  They come in when the starter gets bombed.
         (NOTE:  These have to be relievers)
      => Setup men.  They can be either vs left handed or right handed
         batters.  Up to three vs each may be defined.
      => Closers.  They can be either vs left handed or right handed
         batters.  Up to three vs each may be defined.

    PITCHING NOTE:  You can have pitchers in multiple spots.  The long
    relievers can also be setup men, a closer vs left handers may be
    the setup man vs right handers, the #3 long reliever may be the
    closer vs both.  Just remember that the pitchers can only be used
    so much!

In Addition, as the manager, you need to fill out the following for
"tendencies"

Bunting,Hit and run,Stealing,Running the bases,Pitching around,Intentional 
walk,Holding runners,Infield in,Guard lines,Using relievers, Using closers

Each of these can be rated as:  most frequent, more frequent, normal,
less frequent, least frequently.  

Basically, setting these to normal means the manager plays the
percentages.  Marquis Grissom will still get tons of steals with a
manager tendency of normal stealing.  More frequent generally  means
they're more aggressive in the area of question, but being more aggressive
can mean more mistakes.  Unless you change them they'll be at normal.

What you can *NOT* control:

The computer's selection of bench playing time & who plays on the bench.
This rule is implemented to reduce my workload.  Generally, the computer
does a good job in selecting who backs everyone up.  

The computer's selection of starters who replaces the starting pitchers
if they get injured and can't start.  Generally, the computer picks
the best guy for the job.  

The method the starting rotation is used.  We are using a size-5 
"time" based rotation.   What this means is that starting pitchers are
given their starts based on how many starts they made in real life.
What this means is that the starting pitcher who started 30 games in
real life is twice as likely to start as the starting pitcher who only
started 15 games.  At the end of the season, the starting pitchers should
be fairly close to the amount of games they started, assuming you have
close to 162 games started on your team.  If you have a lot more "games
started" on your team than 162 games, the amount of games started among 
everyone will tend to be diluted, but even with a huge amount of starting
pitchers this should only mean the difference between 33 game started and 
27 games started among your 5 main starters.  Basically, if you keep it
within 162 or so games you'll be OK.

4.  Each week's worth of games (12 games comprising of 4 series of 3 games
each) will be done and played on Friday.  All roster changes will have
to *GET TO ME* by Thursday at 11:59 PM (the date of the message you
wrote).  I take no responsibiltity for messages arriving too late for
the week (so send early.)  The amount of games played each week may
change, though.  

5.  I'll be posting the standings, league leaders, game results,notes,
tidbits, etc, as well as team stats every so often (and always on
request as well.)  Since this is an e-mail league, I will also post all
trades, drops and free agent signings at this time as well (although to
the teams which such events affect personally I will tell you in
advance).  In the first season all free agent signings will be first
come first serve.

6.  After 162 games are played, the divison winners will play each other
to get the conference champs, and each conference champ will play each
other for the league championship.  

7.  POSITION ELIGBILITY:  Batters are elligible at any position that
they have a defensive rating at by PTP.  Starting pitchers are those that 
have a durability rating for starters, relievers are those that have a 
durability rating for relievers, and combination  pitchers are those that 
have a rating for each spot & can be used for both.  Long relievers, setup 
men and closers are those who have a durability rating for a relief pitcher.  

NOTE:  Closers do *NOT* have to be those in real life.  You can have Mike 
Maddux be your closer in the game & you probably won't suffer too much, 
although the guys  like Harvey & Eckersley still are the best pitchers for 
the job.


PLAYER MINIMUMS TO PLAY POSITIONS

There are two different ways you can do your roster:  Let the computer 
choose or do your own depth chart.  

8.  LETTING THE COMPUTER DO YOUR DEPTH CHART: If you are letting the computer 
choose the depth chart, then each player in the starting lineup must have 130 
total at bats.  This so so that you don't wreck your team trying to depend on
some 25 at bat guy who burns out in a week, or so the PTP manager depth
calculator doesn't either totally ignore the guy or else unfairly extrapolate
his stats over the entire season.

Every position must be able to have 600 total at bats at the same time other 
positions have 600 at bats.  Players can be "divided up" for this.  

For example:  You have player A, 200 at bats at third, player B, 500 at 
bats at 2nd & 3rd, and player C, 200 at bats at 2nd.  Player B & C are 
rated at 2nd, and player A & B are rated at 3rd.  This qualifies for the 
first part.  However, player A plus 400 at bats of player be equals 600 
at bats, so 3rd base is covered, but the 100 remaining at bats for player 
B & 200 at bats for player C do not cover 2nd base.  300 more at bats are
needed from someone who can play second.  

9.  MAKING YOUR OWN DEPTH CHART:

The batting depth chart works like this:  There's a starter, and up to 5 
utility players.  The PTP program limits the playing time of the
starter by playing the reserves a certain %age of the time.  So,
in effect, there are 100 points per position (with 1 point being
a 1% chance to start, and 100 being 100% chance to start all games). 
To calculate the %age, use this formula:


%age of playing time=(Player's real life games-# games player played in PTP)
                      -----------------------------------------------------
                       (162 games - # games that team has played in PTP)


At the beginning of the season the formula reduces to Player's real life
games divided by 162 games.

Each of the 8 batting positions must have 100 total points.  Generally,
the starter should take up most (or all) of the percentage points.
Guys like Cal Ripken have 100 points and can play all games.  Guys
like Shawn Abner only played 94 games in real life and only has a
percentage of 58%.  So if you started Abner, you'd need someone
to play 42% of the time.  Players can split their percentage points.
Here's a sample depth chart (assuming the playing time for left &
right handed pitchers were the same)::

1B - F Thomas     98  J Kruk 2
2B - T Phillips   83  C Biggio 17
SS - C Ripken    100  T Phillips 0
3B - E Martinez   93  T Phillips 7
 C - D Daulton    55  C Biggio 45
LF - B Bonds      94  J Kruk 6
CF - K Griffey Jr 95  J Kruk 5
RF - P Plantier   33  E Anthony 24   B Anderson 43

Here, you can see every position has a backup.  Phillips starts at
second for most of the time, but he also backs up Edgar Martinez
and Cal Ripken.  Although since Cal Ripken played all 162 games
there's no need for Phillips to start there (but there may be a
late inning game or something or other).  The rule of a team
needing at least two players who can play a position is still in
effect.  

John Kruk backs up Frank Thomas, Barry Bonds & Ken Griffey Jr.
Phil Plantier starts as much as he can, the same as Eric
Anthony.  So Brady Anderson has to provide some playing time in
order for the right field position to have 100 percent.

*HOWEVER* the hitter must have at least 30 AB vs lefties or 30 AB
vs righties to be able to start vs lefties or righties respectively.
(IE-if they don't meet that you can't start them a certain %age of
the time, which, interestingly enough, means that Phil Plantier
can't start at all vs lefties).  

The above is fine if you limit the playing time equally between left
handers and right handers.  However, if you want your team to differ
between lefties & righties, you'll need to modify them by this way:

BACKGROUND:

In 1991, hitters faced left handed pitching 32% of the time.
In 1991, hitters faced right handed pitching 68% of the time.

The ideal hitter would face left handers 32% of the time and right handers
68% of the time


Or
        VS LEFTIES                       VS RIGHTIES             TOTAL
 0.32 * (Total Percentage)   +   0.68 * (Total Percentage)  = Total percentage


Now, how does this apply to platooning?

The "Total Percentage" is that which was calculated by the first equation.
You can manipulate their percentage vs left & vs right to get the same
"Total percentage" in the end.  For example:

In the beginning of the season, Pedro Munoz has an overall % of 31.  Say 
you want to start him exclusively vs left handers.  or, as much as possible. 

Setting the left handed percentage to 100, and the right hand percentage
to 0, you get:

  0.32 * 100     +    0.68 * 0     = 32 which is more than the 31 total which
he is allocated.  So you can't play him 100 vs left handers.

The maximum you can set him at is 97 vs left handers, keeping the max vs
right handers percentage at zero.  So that would be:


  0.32 * 97     +  0.68 * 0   = 31  
 
So under this scenario Pedro Munoz starts vs left handers 97% of the time,
0% vs right handers, which should equal out to 31% total, which should
approximately equal out to his real life playing time.

(The 30 ab minimum vs lefties to start vs lefties & the 30 ab minimum vs
righties to start vs righties is still in effect).

So what this means is, if you wanted to make your own depth chart & have
platooning, to use the formula:


    0.32 * (Left handed + 0.68 * (Right handed         = Total percentage 
           Pitching Start %)       pitching start %)


this would determine if you could start someone 100% of the time vs one
type of player and if so how much that would limit the time of the player
vs the other kind of pitching if you decided to play him there.

what this basically means is that if you have two guys, one who hits well
vs lefties & one who hits well vs righties, and you are going to have them
both play one single position (Like Scott Servais & Eddie Taubenesse at
catcher for Houston in 1993), you can have them apply most if not all
their at bats vs one type of pitcher provided they have a big enough
"overall percentage" to do so.  This will tend to lead to stats like the
stuff Dion James had for the Yanks in 1993 when he platooned vs right 
handers.  He had 317 at bats vs righties, and only 26 vs lefties.  


10.  TEAM MINIMUMS:  This set of rules makes my life a bit easier.
This applies to everyone, whether you let the computer pick your depth
chart or you do it yourself.  

Each team can't have less than 25 players nor have more than 30 players.

The pitching staff must have at least as many games started as there are
games remaining (so at the beginning of the season, you need 162 games
started, at the middle of the season you need at least 81 games started
remaining, and after game 161 you need at least 1 games started remaining)

Each team must have at least two players rated defensively for a position
(So guys like Tony Phillips would make this rule easier to meet, but it
isn't hard.) It is OK for a player who plays several positions be used
to qualify for this rule.
 
Each team must have at least 4800 total at bats & 1458 innings
pitched.  This is to [almost] guarantee every team won't come up
short in one area or another.  

AFTER THE SEASON

1.  I plan on this being a continuing league.  In order to keep teams
competitive while still keeping team identities, each team will protect
10 players.  This is kept low because with 20 teams it doesn't leave a
lot of room for extra at-bat guys floating around.  The draft will then
again be used, this time the team  with the  worst record drafting
first, the team with the second worst  record drafting second, and so
on, up to the best team drafting 20th.  For  the second and so on rounds
they will not change.  

2.  The only players that may not be protected are those players who were
*DRAFTED* when they had less than 100 at bats or 20 IP in the year they
were drafted.  This is to prevent guys like Kenny Lofton from going in
the 29th round a year early (IE-1991 instead of 1992, when he'd probably
be a first round pick.)  Any player that has 100 at bats, 20 IP or more
may be kept, even if they don't play at all the season after.  (That is,
if you really want to waste a keeper spot.)

3.  Players signed as free agents after game number 70 are not elligible
to be protected.  So if you're going to tank it, you'd have to tank it
early.  The trading deadling is game number 120.  After this trades will
not be allowed until after the season.


OTHER RULES

1.  This is probably the most important rule:  Obey the spirit of the
game as well as the rules.  I reserve the right to stop something in
progress if it is detrimental to the league's integrity.  That doesn't
include trades, which I'm leaving up to the owners (With the exception
of collusion, see the next rule for more on that.)  But more of trying
to use bugs & the like to unfairly get an advantage on the opponent. 
(Which means that platooning is OK and encouraged, but using a guy who
had 2 at bats vs lefties & 1 hit to go the full season against lefties
is pushing it).  I reserve the right to implement rules as I go along. 
I don't expect to be a dictator :) but if there's something I missed,
I'll implement it.  

2.  No collusion between owners.  (IE-two or more owners whose sole goal
is to pool the resources of several teams to get a juggernaut).  Guilty
parties will be forced to have Luis Rivera as their cleanup hitter and
Storm Davis as their ace.  (IE-big trouble.)

3.  Trades only become valid after *BOTH* parties tell me of their trade. 
If a trade causes a team to go over the 30 man limit or under the 25 man
minimum the team owner in question must either cut players or sign
players to meet the limits.

4.  When trading draft picks, you are limited to trading a maximum of
5 draft picks.  You can only trade those picks for the next year.  Also,
each team may only trade a maximum of 1 draft pick to any given team.

5.  Most importantly, this league is for fun.  I don't charge anything
for it.  I am willing to listen to suggestions, and if I like  them
enough I'd probably implement them.  Also remember that on occasion I
will be late with the results, etc, and the sometimes the mail will get
lost along the way.  Good luck to everyone, and may the the best team
win!

If you have any comments, suggestions, modifications or clarifications on 
these rules please feel free to e-mail me.


                          DRAFT LIST/OWNER LIST

     Name/Team Name         E-mail address/Stadium
1. George Capen         capen@physics.nps.navy.mil   
   Monterey Squids         Tiger Stadium
2. Brian Stromblad      STROBRI@minna.acc.iit.edu    
   California Coneheads    Anaheim Stadium
3. Khantipol Kasemsant  khantk@morakot.nectec.or.th  
   Bangkok Thunder         Cleveland Stadium
4. wesley (w.) tilley   wtilley@bnr.ca               
   Hillsborough Regulators Riverfront Stadium
5. Dennis Parslow       p00421@psilink.com           
   Troy Haymakers          Olympic Stadium
6. Mike Miller          millerm@acad.mwsc.edu        
   Miller High Lite's      KC Stadium
7. Brian Fay            fayx9763@mach1.wlu.ca        
   Toronto ThunderBudgies  Skydome
8. Will Hobday          whobday@wam.umd.edu          
   The Mechan Syndicate    Kingdome
9. Marc Siegel          Marc.Siegel@Ablelink.org
   Toronto Towers          Dodger Stadium
10.Jon Cavin            n9142201@henson.cc.wwu.edu   
   Bellinghell Razers      Fenway Park
11.Mike Littau          littaum@ucs.orst.edu         
   Seattle Moshers          Fulton County Stadium
12.Kyle Pope            ndpope@athena.mit.edu        
   Somerville Sluggers     Wrigley Field
13.Joseph K Edwards     FTJKE@acad3.alaska.edu 
   Steeltown Scrubs        Three Rivers Stadium
14.Gary Schneider       schneiderg@saturn.rowan.edu  
   Berlin Bombers          Memorial Stadium
15.Jeff Ma              stipe@athena.mit.edu         
   Boston Beernuts         New Commisky Park
16.Robert E. Cartwright dk109@cleveland.freenet.edu  
   Minnesota Lakers        Metrodome
17.Ronald W White       rwwhite@kepler.unh.edu       
   New York Thunderbirds   Yankee Stadium
18.Ilan Uri Woll        bv652@cleveland.Freenet.Edu  
   Ferengi Bandits         Astrodome
19.Neelan Choksi        NCHOKSI@FLIC.erenj.com               
   Morristown Mayhem       Arlington Stadium
20.Doan D. Vu           dovu@eis.calstate.edu        
   San Francisco Hellraisers Candlestick